Previously we discussed technology and little bit about how it works in No Horizons. This session we look at just one aspect of technology in No Horizons; refinement and it's the benefits and penalties.
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Monday 2nd of July, 2007
Interview with RPG Vault
chadStone
Recently we did an interview with Jonric from RPG vault. Part 1 is available
here
and part 2 is available
here.
Monday June 18th, 2007
Concept: Technology (overview)
Penguin
This edition has us looking at the Technology and how it can be used to advance your Culture in No Horizons.
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Monday May 28th, 2007
Concept: Cities (overview)
Penguin
This week we bring you a look a cities and their role in No Horizons.
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